and much more!
Commonly known as "deathmatch", this is the simplest mode of them all: Every player spawns at a random spot on the map and must kill as many other players as possible. Players get 1 point for each kill. The first player to reach the score limit wins.
Strategy: It is much easier to get kills in Battle than in any other mode; it's also much easier to get killed. It's important to keep track of the red dots on your radar, since they indicate where firefights occur. Try to be aware of this to benefit from flanking opportunities. With any luck, you'll be able to pick off one, or even all, of the players present.
The host can choose the following time limits:5 min, 10 min, 15 min, 20 min (default 10)
and the following score limits:15, 20, 30, 50 (default 20)